I remember when the Kickstarter for Star Citizen launched last year - lead by legendary game designer Chris Roberts (Wing Commander, Freelancer) it sets out to be the ultimate in immersive, sandbox space simulation. It covers all the classic space sim scenarios, from dogfighting to trading to exploration to pirating and even includes things like boarding actions and first person combat. From a conceptual standpoint it looks like the game I've always dreamt of playing.
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| The Aurora, the most basic ship. |
Now, I love EVE, I really do! But it does demand quite a commitment from you in terms of time and energy invested. Unfortunately a bit more than I feel I can afford at this time. Star Citizen looks to bridge this gap and I think it has the potential to rope in people like me, who would like to but don't have the time for EVE. Many of the systems seem familiar including the economy, although the economy in Star Citizen seem to be more of a hybrid between purely player driven and AI controlled. Here's a video talking a little bit about how it'll work:
What has me excited for Star Citizen, besides the more casual friendly gameplay, is the fact that you are a
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| The Constellation is currently the top of the line. |
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| 325a, high quality... everything. |
Here's a look at a little bit of gameplay as Chris Roberts talk about the game and its use of Newtonian physics:
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| The Hornet, a dedicated dogfighter. |
Of course, I would need to upgrade my computer first. This is something I've been wanting to do for aaaages. I think the number of PC games I really want to play are starting to approach critical mass which might motivate me to hold a little tighter in my money for a couple of months so I could splurge on some much needed hardware.
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| The Freelancer, freighter and explorer. Beautiful! |
In the first video is the large (and expensive) Constellation with room for multiple crew members, the small Aurora and the 325a - the Rolls Royce of one-man ships:
In this video we get to take a look at the Freelancer. Another large ship mainly built for trading and exploration (yes, that's also a thing... you can explore new hyperspace lanes etc):
Star Citizen is still a year away but it's pushing all my buttons and they keep saying just the right things! It really is like seeing that perfect space game I dreamt of as a kid taking shape on the screen. I haven't pledged yet, but I can't see myself holding out much longer. Just need to plan how to handle my computer upgrading, which would also allow me to play games like Hawken and Planetside 2. Squee!!
Any thoughts on Star Citizen? Would love to hear it in the comments...




