Anyway, as I mentioned earlier I pretty much copied the studio scheme as it simply fits the Scourge so well. It is not actually the best looking colour scheme (for example these and these are actually better looking, I think) but with the strong and detailed setting information in the rulebook I wanted to paint them the way I kind of envisaged they would look if they were real and the purplish metal simply seemed more... right. At first I thought they'd end up looking boring but by the end I was very happy with how sinister they're looking.
Besides looking neat painting them like this is very, very quick which is always a plus in my book!
Of course all the relevant bits are magnetized so they can mount up, like so:
Being able to do this is an important bit of DZC for me. It just looks awesome! |
Destroyers! Big buggers... |
Warriors in Invaders. |
Prowlers, baby! |
Hunters and Reapers. |
Oppressor and one of its many, many children... |
By the way, all the terrain in the pics here are from the two player starter set and I love that you can get an awesome looking table setup in a matter of minutes (or an hour or so if you want to glue the buildings like me). While proper modell terrain that is well painted does look better this paper stuff still looks very very good, as far as I'm concerned. I don't get why not more games do this - at the moment the ones that spring to mind is this and Infinity: Operation Icestorm. Also, I'm still waiting for my plastic modular DzC board that I kickstarted almost two years ago now. They're saying it should be here in September. Yeah.
Anyway, let's round off with some mood shots featuring that great scenery!
Some Reapers and Prowlers deploy to secure the street for the Invaders. |
An Intruder Alpha pulls away just as it has deposited a squad of angry Destroyers into a building. |
Scourge warriors look down at the majestic view of their commander advancing towards the enemy. |
A Harbinger dropship approaching to pick up an Oppressor. |
Next up I'll probably tackle the UCM in the starter so I can actually start doing some demo games.
Very sinister. Looking great
ReplyDeleteThanks! Now I just need some humans to diablerize... :D
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