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Showing posts with label Khurasan. Show all posts
Showing posts with label Khurasan. Show all posts

Monday, 6 February 2012

My 15mm Plans

EarthSec troops guiding a group of archeologists to safety during a rebel attack.

A bit like my recent post on spaceship battle games and miniatures that interest me I thought something similar for 15mm sci-fi might be in order. I have a few different projects cooking that all tie together in the miniatures being used.

The Miniatures
Mars is what got me started with 15mm in the first place. I have always been fascinated by the red planet and had just read Kim Stanley Robinsons Mars trilogy so it all fell together very naturally. What I've painted most of so far are the Earth Sectorial Army, or EarthSec, using mainly GZG's UNSC infantry combined with some power armour troopers from Blue Moon and Amakudari Seekers from Micro Panzer. I've been using hover vehicles from GZG as well, although I think I might get some Blowers from Old Crow as main battle tanks. The part of the Mars rebells will be played by the Sahadeen infantry from Rebel Minis with walker support from Khurasan and vehicles from Critical Mass.

Power armoured infantry assaulting, backed up by light infantry and their AFV.

To be able to combine models from all kinds of ranges and manufacturers like this is one of the great strengths of 15mm I think. I love the feeling you get when you have this idea in our head about how a force should look and perform and you don't have to compromise! More often than not what you have in mind is available somewhere at least. I've got stuff from seven different manufacturers just for the two forces above! This great ability to customise can be seen as a disadvantage as well though. I have a couple of friends who would be reluctant to start playing 15mm sci-fi simply because there are so few ready made armies, or codices to show you how your army should look. While I see that as a good thing I do remember back when I had similar feelings - in some way it didn't feel like a "real game" if it didn't come with a number of pre-determined armies. I guess I had GW to thank for that kind of square thinking. Anyway, back to my 15mm plans!

So, the Mars rebellion is purely human-centric, fairly low-tech (relatively speaking) without any weird aliens or FTL engines. However, since there are so many nice looking miniatures out there I naturally felt that I had to expand a bit. So I'm getting a bunch of non-prawn Crusties and Control Battalion. I'll be doing pretty much a straight rip off of District 9 when it comes to the prawns, complete with off-white guns and dark blue walkers. They'll also get some heavy support from some larger walking tanks from Ravenstar Studios. The Control Battalion will play the role of thr traditional sci-fi Sinister Corporation™ - oppressing the little people and generally doing evil corporation stuff. They'll be supported by the Lion super heavy transport and the Locust patrol truck. I see them mostly as a para-military force so probably no proper tanks for them. I've been toying with the idea of using the Chewks as some kind of symbiote species with the Crusties so we might see some of those in the future as well.


Sinister Corporation™ super heavy transport.


Then there's my Colonial Marine side project as well. Using Exterminators and Space Demons from Khurasan with a Konami Aliens APC. I'm not sure if I will do the red Mars basing for these guys or some interior basing instead for use in dark, infested corridors...

Of course, there are a lot of other miniatures I would like to get my hands on in the future. Reading Tomorrow's War made me want to put together some future Russians using Khurasan's Nova-Republik (or perhaps the recent releases from Armies Army!) with vehicles from Micro Panzer. I would love to paint myself a small force of Garn and recently I've been thinking about making a true hi-tech force with antigrav technology using vehicles from GZG (like this) and post human infantry from Blue moon. Rebel Minis' Titan Marines would also make excellent Kerberos Panzer Cops/Jin-Roh inspired soldiers. Ahh... so many ideas, so little time.

The Rules
There are a lot of rule sets available for 15mm gaming; Stargrunt II, Gruntz!, FUBAR, 5150: Star Army, Tomorrow's War, Fast and Dirty and Future War Commander, just to name a few. Actually, there'a much more comprehensive look at the different rules available over at the Dropship Horizon. Highly recommended!The two rule sets I'm focusing on at the moment though, are Gruntz! and Tomorrow's War.

Gruntz! is written by Robin Fitton and is a great toolbox for creating pretty much whatever you want with a robust unit builder available. I've tried it a little bit and like what I've seen so far. It feels traditional in some ways while adding some more modern mechanics as well. As I imagine it Gruntz! is probably what I will use for slightly larger games involving quite a few troops and vehicles.

Tomorrow's War (that I'm currently reading) is a lot more detailed and is more "gritty" in a way. I think it has a higher introduction threshold than Gruntz! but does reward you for persevering. I will probably use it for smaller conflicts featuring mainly infantry. The system has a number of things in common with the venerable Stargrunt II although it also uses an action/reaction system similar to Infinity!


Of course I would like to try all the other systems as well, but there's a time and place for that later. At the moment I'm focusing on Tommorow's War as I'm learning the rules. For the first time my friend Anders has expressed a slight interest in actually trying it. I think it's the high production values that won him over (he's one of the guys I talked about above. Hehe!).

The Terrain
I have miniatures and some cool rules, but I don't actually have any proper 15mm terrain. I intend to remedy this during the spring. I bougth a 90x90cm Zuzzy mat last year together with some sulfur mounds that I will turn into the surface of Mars! Recently I bought a set of Colonial Settlements from GZG that will serve both as rebel homes as well as Crustie shanty town. I think this will prove enough of terrain to get started playing. I'm looking to add some rock outcroppings and some proper hills as well though. What a realistic Mars board will be missing is soft cover like woods or bushes. I've been considering making some anyway for use on a terraform-in-progress Mars as it adds a lot to the game. Most likely I will make some different alien plants as well for when we're not specifically playing in the Mars Rebellion campaign.

Archeologists about to explore Mars.

The more hi-tech sci-fi buildings from Blue Moon are definitely something I would like to add, although they are a bit pricey and I'm wary about the shipping cost. Then there are the new/upcoming buildings from Brigade Models as well that I really like. Oh, and lets not forget the System Infinity from Sarissa Precision that will supposedly be released in 15mm scale as well. Hmm...

The Moment
So... what am I doing right now? Well, I'm "finishing" my current collection of EarthSec miniatures and then I will get cracking on the Crusties. Hopefully I will get started with the terrain as well simultaneously. A lot of it is probably destined for the Lead Painters League so don't expect to see anything until next month though.


The goal is to paint the forces needed for the first scenario in Tomorrow's War (Lost and Found) using the UNSC and Crusties. While the UNSC are almost done I haven't really started on the Crusties yet.

That's all for now! I hope I've inspired some of you in some way to maybe try out 15mm gaming yourselves! Also, I definitely need a better camera.
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Monday, 15 August 2011

Khurasan Lion Attack Transport 2.0

"We break for no one!"

Hello everybody! I'm back from Belgium and as summer madness is starting to wind down things are slowly getting back to normal here, so from now on you should see an increase in activity here on Fire Broadside!

As I mentioned earlier Jon, of Khurasan fame, approached me about painting a few upcoming releases. It seemed like fun and you can never go wrong with helping smaller companies like this.

There were a few different things, but my favourite is the new remodeled Lion attack transport. It's the same model but it has been cleaned up quite a bit, meaning the print lines from the 3D printing process has all but disappeared. If you look closely you can still see them in some recessed parts of the model, but the areas that actually matter are as smooth as you could ever hope for. Also the wheels that used to be metal has been cast in resin this time around and use a clever way of attaching them to the main body that I really like. No fear of them breaking off on you.

The completely new bits are the turret and its two different gun configurations. You might remember the old model came with a slightly retro looking ray/plasmagun looking thing. It has been  replaced by a separate turret (that is fairly reminiscent of the turret of a certain famous movie APC) and comes with two gun barrels; one twin autocannon (seen at right) and one larger railgun. Naturally I put magnets in the different parts so I can switch the barrel depending on what role is needed on the battlefield. I prefer the stubby look of the autocannons, but then again, you can never go wrong with a railgun...


I like this kit very much. The design of the vehicle itself is brutish and uncompromising which I find appealing and its size adds to this look (it's about 10cm long!). This new version is also very smooth and neat requiring almost now cleanup. And of course, more choice in weaponry is never wrong. My plan is to use it for my growing "sinister corporation" forces that will consist of Khurasan's Control Battalion and their upcoming transport.

Keep an eye on the Khurasan website for the actual release of this model. As for the other stuff Jon sent me, look towards the (dropship) horizon...
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Thursday, 16 June 2011

A (small) new project!


Just a little sneak peak on an upcoming project. Yes, I know I have my hands pretty much full... but some upcoming releases from Khurasan combined with Steve's recent post on cinematic gaming over on DH forced my hand. The above pictured beauty arrived today but the rest will probably will probably have to wait until next month.

I'm thinking I might get Spacejacker's Star Station Zero paper terrain as well to tie into this project. I'd love to get some of Creative Gamescapes starship corridor sets, but they're a bit more pricey. Looks pretty great though (see right).

By now you probably know what I'm up to (and I'm sure some of you just needed to see that first picture) but I like to pretend that I'm being sneaky and clever so I'll keep it under wraps for a while.

As my projects keep multiplying I find myself in need of a Master Plan...
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Sunday, 24 April 2011

LPL Sunday: Round 7! And round 6 recap

A band of Martian rebels with walker support.

After loosing against Bugsda last round I'm back to winning again this round with my newly painted "Reds".

The infantry are Sahadeen from Rebel Minis and the walkers are DIMOGs from Khurasan (with converted drivers). All reasonably nice models, although the infantry are not as clean as the UNSC minis from GZG or the heavy infantry from Blue Moon. There are quite a lot of greeblies and they were trickier to paint. The DIMOGs are nice sculpts, but speaking of greeblies... the driver! Phew! He's just one giant greeble isn't he?! Khurasan does amazing stuff but I was a bit dissapointed with the driver. Good thing is you don't see much of him when he's seated.

Something I tried out when painting these guys was using a regular pencil to make the chipped paint effect at the end of the rocket launcher barrel. I thought it might not look metallic enough to actually read to the naked eye but it worked really well and I'm looking forward to trying it again in the future.

I went up against Tomsche and his Sons of the Sand (with a big nasty sand golem!) this round and in the end I won with a bit of a margin. If the trend continues I'll loose rounds seven and (of!) nine but win rounds eight and ten. Hehe!

Some of my favourite entries this round were:

For round 7 I'm fiiiinally getting some starships into the league! Unfortunately only one is newly painted, but I think you'll recognize her...

See my entry and all the other great stuff over at the Lead Adventure Forum. And don't forget to vote!
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