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Showing posts with label Infinity. Show all posts
Showing posts with label Infinity. Show all posts

Thursday, 29 June 2017

Getting back into that Infinity Groove!

Instead of blogging I've been busy with a number of different games related projects. Some of them are too early to talk about but one that I have been focusing on is just lots of fun to share - I've painted a bunch of Infinity minis and played through the Red Veil intro campaign with my buddy Claes! Woop!

I think I've mentioned earlier that we split the Red Veil starter last year and were planning to use it as a way to get (back) into the game. It would be a completely new introduction for Claes and for me it would work as a kind of recalibration as my brain shifts from N2 to N3. Our initial goal was to paint the minis before starting playing, but as things weren't moving much I thought we'd flip it around instead and play first to get our inspiration for painting!

We actually played the first two missions back late last year so it took us almost six months to get to mission three. And even though I said we'd just go on and play with unpainted minis inspiration struck as I started re-reading the Red Veil booklet and I sat down to paint my two Yaokong remotes and my two Yaozao that have been in a semi-painted state for years! After that I went ahead and painted the complete Red Veil starter and I even built and painted terrain for my own Infinity table. A frenzy of Infinity related activity in May and June as it were.

I've told myself that I'll go back and take proper photos with a camera, but who knows when I'll actually get around to that! So phone pics are better than no pics. Let's start with the Remotes.

Yaokong Remotes for Infinity

I wanted to continue the kind of police-looking colour scheme that i started with my Guija and I thikn it worked out nicely! I even updated my painting method to make it easier and quicker to paint. These are of course magnetized so I can switch loadouts at will - even so I think I might get two more. They're just so cool! Some of the best old school Infinity models for sure.

Yaozao for Infinity

The Yaozao were super quick to paint, using almost only whites to make them stand out. Just wish I had posed them a little differently!


Yu Jing mecha for Infinity

Just had to take a family picture with my mech-engineer and her robotic buddies. Considering all of these minis are from the early years of Infinity it's amazing how well they still hold up! Of course, I won't be able to resist that new Guija sculpt forever... and then this guy can work as a O-Yoroi proxy until that gets a resculpt. Hehe!

Next up we have the Red Veil minis, which I finished in batches.

Red Veil Yu Jing for Infinity

Red Veil Yu Jing for Infinity

I started with the light and medium infantry. The new Zhanshi are a great step up from the old ones and they've certainly taken their growth hormons as the scale has creeped up a bit. Really like that there are two female and one male sculpt in this box, as it's usually the other way around. Part of me would like to get the SWC box, but another part whispers at me to just use Keisotsu instead.

The Tiger Soldier has also got a great face lift, although this particular sculpt can sometimes be hard to "read". It's a cool, very dynamic sculpt, but also a bit all over the place.

Red Veil Yu Jing for Infinity

Love painting the new heavy infantry! As you can see I've changed the colours I use for the HI compared to my old stuff. I liked the white recipe I used for the remotes so much that I wanted to use it for the HI, leaving the blue-grey armour for light troops and making HI white to stand out. The Hsien got a grey collar thoug, mostly for the back spikes to have something to contrast against.

The Zuyong is one of my favourite Yu Jing sculpts as it looks like he's peaking around the corner while communicating to the troops behind him. At first I wasn't sure about the relaxed pose of the Hsien, but after painting and playing with him I've actually come to like the cocky style of it. I also gave him a red faceplace, which I've wanted to do since I saw it on Tim's (of The Tau of War) Shang-Ji back in 2011! I think it really helps bring focus to the model.

Red Veil Yu Jing for Infinity

Last out was the ninja who was quite quick to get done. She's very monochrome since it's all just different shades of grey, but since it's a ninja I think it works pretty well. I have another couple waiting in the painting queue.

And here's a group shot!

Red Veil Yu Jing for Infinity

And another one with some additional friends!

Yu Jing for Infinity


As you might have noticed I've mixed Micro Art Studios' Urban War bases with Antenociti's Hex bases and they look similar enough for it to work fine. The Antenociti bases has the advantage of being thinner but doesn't look quite as nice as the MAS ones, and doesn't have as much texture. I thikn I'll continue to mix bases, and maybe add the tri-hex bases as well, as greater variety is a good thing.

Now, let's have a look at the terrain. I mentioned Test of Honour in my last post and that it has inspired me to build some proper feodal Japanese terrain. However, I also wanted to do this as it would cross over well and work for my planned Infinity table as well. I ordered some model bamboo and trees and other stuff but when I actually got it I felt it would just be silly to start with a completely new project before I had a playable table for Infinity.

So instead I set about using part of the material for building up my Neon Lotus based table for Infinity. What's missing in the pictures here are many more Warsenal planters (as they're awaiting flowers), the actual Neon Lotus paper terrain (as it's awaiting foamcore reinforcements) and a bunch of scatter terrain I just got from Zen Terrain. But you can see the kind of vibe I'm going for. Of course, the aim is to gradually phase out the Neon Lotus terrain in favour of stuff from Zen and other manufacturers.



Sakura trees are awesome for setting the mood! Oh, and I got a MAS ITS objective set as well that I'm slowly working my way through. I have enough built and painted now to be able to play Infinity Recon, which I think will be a good next step after Red Veil.

It's great fun getting things painted and built, but the best thing about this whole project has been that Claes has gotten more inspired and is now actively working with this minis. I hope to see the first brush strokes on his Haqq fairly soon...
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Friday, 18 March 2016

Infinity Release Highlights

"Whats this now?! I thought you'd stopped reporting Infinity releases!" I hear you say. And yes, I've retired those particular posts at this point in time, but that doesn't mean I get all excited at the end of the month or whenever we get a new sneak peak. It has now been 9 months since I wrote about the last releases and there's been some spectacular stuff added to the range since then. I thought it would be fun to have a look back and just pick a few of my favourites.




August (there were no July releases) was all about USAriadna, which I didn't feel were all that interesting. We got the Tiger Soldier with Spitfire which I'll definitely get, but from a minis perspective I think this Alguaciles hacker wins out! An odd release, seeing as there's a different version in the Corregidor Starter (that I also like) but a welcome one. I quite like the pose and the intense focus he seems to have. Nice model! Would have to consider replacing the starter set hacker with this one and use the other as HVT if I ever start that Corregidor force I've been thinking about.


What's that you say? Corregidor? Yes... I'm in love with almost all Corregidor models and the Mobile Brigada is in the top two (guess top one!) so I was happy to see this nice box of four more deadly looking beetles! I still find it silly that the female minis are so thin compared to the very bulky males - you'd think they'd look pretty much the same after putting on power armour - but at least it's not as bad as the female Hsien or Hac Tao! They look good though I wouldn't mind some less static poses. Hmm... aren't heavy infantry releases generally fairly static? Anyway, love the reloading of ths shotgun and the dainty looking gun in the hand of the hacker!


October brought us the updated Guija TAG for Yu Jing and what an update it proved to be! While I still really like the original version this does look better. The only things I would have changed from a design perspective is to make the thighs bigger again (to keep the landmate feel) and make the head... weirder. I much prefer the Briareos look of the original to this very humanoid head. Finally, the pose with the sword is what makes me really sad. Yes, it's kind of cool, but I much prefer my TAGs to look like they're do ingwhat they do best - shooting people! When I get this I'm seriously going to consider converting it to actually holding and firing that Multi-HMG it's got stuck on it's back. Still, it's a lovely looking TAG!


Not satisfied with a huge TAG CB also gave us a new Azra'il in October. This is quite an update! We had of course seen the Feuerbach variant earlier but I like this one even better. The new Haqq HMG looks great and the box magazines on the back are big and chunky which i like. Tht final touch is the shield on the right arm, reminiscent of Kerberos Panzer Cops. Hmm... can you tell I like big burly robot-y stuff yet?


Oh, you couldn't tell? Alright, let me spell it out for you with even more power armour goodness!! The Domaru Butai box was delayed a couple of months until November, but well worth waiting for! This is an excellent update of the old design that incorporates parts from Neko Oyama (the haidate - thigh armour) and also retains the dynamic poses that very much fit the Domaru. Getting a Spitfire also unlocks a bunch of new options for army building. I've always been a great fan of the Domaru and if I ever expand my Yu Jing enough to run JSA I think I'll have to try a Domaru link.


Ok, so it's not only about the power armour... I like this guy more than Achilles v2! Spektrs are generally just cool and this guy has the coolest looking gun and is about to put down a mine which is something I love to do with my skirmishers! The pose is a little bit odd when you think about it, but at first glance it looks good enough so no reason to dwell I suppose.


Back to the power armour again! January brought us another new Hac Tao. This time we finally got the hacker that had been mentioned earlier and it's weird and great looking at the same time. Weird because... why does he have his sword out? Great because (among other things) he has his Multi-rifle actually slung! This is something you rarely see on Infinity minis which makes me appreciate this Hac Tao all the more for it. Also, the general update to the Hac Tao is superb and it brings much needed detail to the earlier fairly plain armour. Now I'm just keeping my fingers crossed that the next Hac Tao will be female! January also contained the Desperados and Govads which almost made the cut into this highlight list.

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February brought us another lovely Nomads release - the new and exciting Bandit! Boarding shotgun for the win again, and a neat hood/mask combo that I really like. The running pose works great as well, the only thing that looks a bit odd is the silly way he holds the sword. I understand what the sculptor had in mind but fighting like that simply doesn't make much sense. I'll most likely adjust it by cutting the sword off and turning it around so the blade goes up under his left arm. Whenever I get this guy that is!


Yes, more power armour! Hector came as a bit of a surprise to me and I think I've found the leader that I want to try and build my Steel Phalanx around. Achilles is cool and all but he's a bit headstrong. Hector seems like a much more tactical thinker. The model is nice and big with a very character tinbot and huge revolver! While the gun looks cool I at the same time feel it's a missed opportunity not to model an ALEPH plasma rifle. We've never seen anything like that before! Still, this way it's easy to use the model for whichever profile. If you're wondering why the Su Jian didn't make it it's simply because I prefer the old model - more weird and robotic looking.


Which brings us to the current releases this March. This felt a bit like one of those months where CB goes thin on releases to get the schedule back on track. Sure the HVTs are pretty cool and I'll pick up the Dragon Lady for sure, but it feels like secondary releases in a way. Still, we got the cool looking Kanren for Yu Jing! This guy is some kind of counter-insurgent, working hard to root out threats against the StateEmpire. Seemingly a very interesting toolbox model that I'm looking forward to try out.


And here's where we are now! I got to say it's been a nice past few months for us Yu Jing players with releases in six of the nine months! I have kind of reached a point now where I hesitate to paint any of my older Yu Jing models as I suspect we'll see updated versions of most of them soon enough. The quality keeps on rising steadily and although I picked mostly the big impressive power armour guys in this highlight there are so many spectacular looking lighters troops as well.

Really looking forward to seeing what else 2016 has in store. I certainly wouldn't mind resculpts of the Zhanshi line troops (and maybe Keisotsu butai) as well as the Shang Ji and Hsien. The latter two have awesome looking sculpts already but they are very much on the small side, so just a lighter update to get them into the same size as the rest of the power armour infantry might be enough.

Anyway, those are some Inifnity thoughts! See you later!
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Thursday, 31 December 2015

Past - 2015

The time has come to look back a the past year and see what games I actually managed to play and how much fun I had with them. Generally I haven't played as much during 2015 compared to years past, which is entirely natural considering the newest addition to our family. Still, while roleplaying and miniature gaming took the largest hits I have managed to play quite a few board games!

Let's have a look at the top three lists...

Board Games


My top played this year is another card game. However, Star Wars that held this spot last year has been dethroned and decapitated by Netrunner. This was the year that I finally got absorbed into the game properly! While I still really like Star Wars the choice to go with Netrunner when it's time for a two player card game has been an easy one. Yes, Netrunner can run on longer, depending on the match-up, but it's still the better game overall. The large amounts of bluffing and trying to figure out your opponents thoughts combined with the well integrated theme makes for an exciting game that I think will be part of my collection forever. This year we also discovered online play which has allowed us to play a lot more than we'd ever be able to do face to face.

Number two is... actually the same as last year: A Few Acres of Snow! This year I've been able to play the (beautiful!) physical copy a bunch of times though, as well as some plays at Yucata.de. It really is such a good game and while I have now accidentally discovered the Halifax Hammer I simply feel like you can just play it and avoid that single strategy. I've also become more interested in the period of the game more generally and I think I might have to see if I can source Wilderness War by Volko Ruhnke that covers the same period but in much more detail.

Number three is a newcomer and it's... *drumroll*... MYTH! While I played it once last year it didn't really take off until I got hold of my own captain's pledge and started painting. Yes, the 1.0 rules were all over the place, but we've now moved past that and the game is a lot of fun. Since I always end up the GM/Overlord/DM in my games I felt I needed at least one coop dungeon crawler and MYTH was the one I liked the look of the most. Beautiful minis, unique gameplay and a very interesting non-generic setting. I also personally really enjoy the modular bits that invite you to create the story as you go so that appeals as well of course. With Journeyman turning up next year I think MYTH will see even more play in 2016.

Behind the top three we have K2, Camel Up(!), MERCS: Conflict and Imperial Assault. Then there's Troyes, Eight Minute Empire: Legends, City of Iron, Star Trek Fleet Captains and Pax Porfiriana. To name an eclectic selection. The only thing I really miss this year is heavier titles like the COIN series or most of Phil Eklund's games. The COIN games generally require a bit more preparation and I have one person who really can't stand Sierra Madre Games' stuff so that is why. Will try to turn this around in 2016, especially since we have High Frontier 3 coming our way!

Roleplaying Games


This will be a short one as 2016 almost became a year without playing a single roleplaying game (although reading many!). However, in the nick of time a couple of friends hit me up to see if I wanted to test the latest version of the Swedish OSG game Fantasy!, which I immediately jumped at of course. Fantasy! turned out the be pleasant enough with a simple yet interesting system that I think has potential but sorely needs polish (even though this was version 3.0!). I played as the thief Slocum and together with my two companions we traveled to an ancient temple to find a legendary stone. All very OSG-ish! It didn't end well for me as I was killed by (literally) two blows from a reanimated corpse. Yes, if you're not built for combat it can be extremely deadly. Really enjoyed myself though and while Torchbearer is my OSG game of choice, I'd love to play more Fantasy! next year.

Besides that single instance there's been nothing. We haven't really had the energy/time to get our Mutant: Year Zero campaign back on the tracks and we want to do that before continuing with other games like The One Ring or Svavelvinter. Here's hoping for 2016!


Miniature Games

While most of my min gaming this year has been of the introductory sort and not full fledged battles that does mean that I have potentially more players to be able to play with next year!


In first place with a meager two plays is Infinity. My buddy Claes got into the game early in the year and we have a couple of learning/tutorial game to get into the rules. Which of course has been great for me as well as there's a bunch of new stuff in N3. We haven't really touched hacking yet and camo and droptroops only made a brief appearance, but we're having fun!

Speaking of droptroops. Dropzone Commander manage to qualify with a single play (that you can ). It's also the mini game I've done the most hobby work for - unless you count MYTH which is technically a board game - so I think I'll put it ahead of X-Wing which also saw a single play. While my friend who bought into DzC at the same time as I did still hasn't really started modelling his stuff I'm hoping we'll see a turn around on this in 2016 with the coming of Dropfleet Commander that three of us have pledged for.
read about here

As you can see Deadzone has gone completely off the radar and I'm doubtfull it'll appear again anytime soon. Dust Warfare hasn't been played either but that is certainly not for lack of will. Me and Anders have been talking about doing a follow-up to the 150pt battle report we did a couple of years ago and build on the armies we used there. Would have liked to have tried MERCS but since the KS shipment has been delayed by almost a year (hey, it's a kickstarter) no dice there. Oh, and speaking of mini gaming kickstarters, my Games & Gears battleboard for Dropzone Commander that I pledge for in December 2013 and was supposed to be delivered in May 2014 still hasn't arrived. They're saying it should be here in January but they said that a year ago as well, so yeah. Haha!


And that was my gaming year in 2015. I'll put up another post soon about the stuff I look forward to play and paint in 2016. Happy new year!!

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Saturday, 15 August 2015

Rules Reading!


Just a very quick update. For the past couple of weeks these are the different rulebooks I've been cycling through. Usually I'm reading the revised The One Ring (thanks Ville!) during breakfast and then Infinity when I get the chance during the day (skipping to points of interest rather than cover to cover) and then I get stuck in with Dropzone Commander after the proto-gamer has gone to sleep.

In fact, I just finished the DzC rulebook tonight, which I did read cover to cover, and I have to say I'm very, very impressed with it! I think it might be the best looking and most well presented miniatures rulebook I've come across in my gaming career. The miniature photos are spectacular, the fluff is good and actually interesting, the layout works well and the actual rules seem solid. In fact I was so impressed with the whole Dropzone Commander two player starter that I'll probably do a mini review of it pretty soon. I'm also in the process of painting my Scourge. I have of course already magnetized my giant Doom Crab!




As for Infinity I've played a couple of learning games with Claes who seem to enjoy it and is picking it up well. I think next time we'll try something with an actual scenario rather than just straight up annihilation as cool scenarios is what Infinity is all about. He's got his Haqq starter box assembled and awaiting some paint as well as a bunch of reinforcements still in blisters. I'm using my trusty Yu Jing but since I also have a number of units that need painting We might do some kind of painting/first battle deadline to motivate us and actually get the stuff up to snuff.

Finally, it's always a joy to read anything for The One Ring and although I've read through the first edition a number of times I was happy to go cover to cover with the revised. It's still the same game although some things have been tweaked (mainly Journeys) and the organization of the book has been improved. I did like the two book system but there were some issues with which rules were where etc.

Yeah... that's it. Just thought it was fun to talk some rules. What are you reading at the moment?


Oh, and don't forget that Fire Broadside is now on Facebook.
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Monday, 27 July 2015

Infinity Prepp


Just a quick update to show that it's not only Dropzone Commander getting some love but good old Infinity as well. I love the remotes in Infinity so I'm a bit ashamed that I don't have a single one painted. I've had one of the Yaokongs prepped for ages as well as my two Pangguling.

However, I decided to rip the first Yakong apart and put it and it's sibling together properly, with magnets. I also bit the bullet and removed the 40mm bases from the Pangulings (and I was so happy when I mounted those properly!) to make them ready for the new 55mm base size. Yes, I know that is not strictly needed but what the hell, it'll look better going forward anyway. I'll probably do the same with the my single Aragoto and Guija TAG as well, but I don't know about the Sù-Jián - putting the mobility form on a 55mm base just looks so silly. Hmm...

Anyway, just wanted to make a quick post and show what's been happening. Two Yakongs, a spec-op, a Tiger Soldier, 'Neko' Oyama and a Zuyong ready for some paint! Also, as I'm writing this I realize that I have a Ninja and a Karakuri ready to go as well. Quite the line up!

I keep forgetting to plug my Facebook page, and I keep forgetting to make a proper button for it, but yeah, feel free to drop by and give Fire Broadside a like. :)
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Monday, 20 July 2015

June Releases and USAriadna for Infinity!

Infinity_releases_June_2015

Alright, fashionably late to the party, as usual, but here are my thoughts on this months releases. I'll go through the regular ones first and then take a look at the new USAriadna starter set. I'll try to keep it brief. ;)

Oh, and I just realized that I forgot to post the March/April post that I started on. Hmm... should I finish it and post it just for posterity, or simply cut my losses and move on? Does anyone actually care?! Haha!



Speak of the devil! The Hardcases is the first mini for USAriadna released into the wild! It's not quite a cowboy (we'll get those later!) but still unmistakably American in its style. I'm not one of those who's been on the edge of my seat waiting for this sectorial, but it's a nice figure for sure. Good pose and some cool detailing. In game he's a cheap with ambush camo and infiltration, carrying a Tactical Bow and either a light shotgun or a rifle. Irregular to, if the title didn't give it away. Hehe!



Be still, my heart! The new Yan Huo with Hyper-Rapid Magnetic Cannon for Yu Jing is... very nice! I liked the first one with dual missile launchers that was released back in January, but this is a notch above. The pose is similar, although mirrored, and CB has managed to actually make it balanced looking, even with that single huge gun! Gone are also the manual triggers which I think is great as targeting should be handled internally anyway. The power pack is nice and solid looking and the gun itself looks scary - love the tri-barrel! Argh... I really need to get a second job to afford all the great new Yu Jing releases.



This came as a bit of a welcome surprise to me - a new Janissaries box for Haqqislam. We got an updated look of the Janissaries last year which I liked but felt was a bit on the thin side (there's supposed to be a guy underneath the armour after all), so I'm really glad to see that these newer sculpts have regained some of their bulk. I've always liked the design of the Janissaries and I think CB has managed to make power armour that bridge the gap between the modern/near-future stuff of Ariadna and the really futuristic armours of Pano and Yu Jing. What we get in the box is a boarding shotgun+tinbot (great to have a mini for that instead of just a marker!), a doctor and a missile launcher. The latter is also my favourite of the three (four) as she has a great pose of reaching for her next missile. Good stuff!


Alright, after all that excitement lets calm down with a repack; Combined Army Support Pack. We've all seen the Medchanoid and drones before but I think it's well worth pointing out how well they hold up to recent releases. They're some of my favourite CA minis and I think there's a distinct lack of alien in the Combined Army these days. Sure the new starter box is awesome with beautiful minis, but they're all much too human! I want more weirdness for the CA!



Finally we have another Igao for Tohaa. We got to see the first one back in February and it looked great without the symbiont armour. Very different from what we're used to from Tohaa. This one doesn't have the wild hair or the energetic pose but instead we get this really cool and dynamic shotgun/sword combo! With the boarding shotgun pressed under his right arm and then the sword helt pommel down in his left this guy looks ready for any kind of cqb. Very cool! I think I've mentioned it before, but this is pretty much a Tohaa ninja. I guess they got stabbed in the back once too many...


So that's it for the "proper" June releases. Now let's take a quick look at USAriadna! These will be quick comments.

USAriadna Army Pack

It's worth mentioning that this is not simply a six figure starter box but entire army pack!



Alright, another antipode! I like the new antipodes alhtough I would like them even better if they were just a liiitle bit more alien. ;)

USAriadna dog warrior posing with his toys. I'm actually not that fond of this particular mini. The head looks a strange somehow and there's something a little off with how he's holding his arms. Love the great big heavy pistol though. Also, kneepads for werewolves!

What is it with N3 and motorbikes?! It used to be a Japanese thing and now they're all over the place! Not that I'm complaining, it's just an... observation. Anyway, my first reaction was that it felt weird that they'd send cruisers like this to a jungle planet but what the hell, it's such an iconic design that I can forgive them for it. It looks really nice but I'm actually more looking forward to seeing what the Desperados' bikes will look like! Also, great pose with the rider resting the shotgun on her forearm.

The Maverick dismounted. Nice model except, where did the shotty go?


Now we're getting into historical gaming I think! Nice boonie hat and walkie.

Alright, back to the sci-fi! Marauders are new medium infantry that bring heavy flamethrowers. Something slighly cadian about this guy, but I like him. Nice solid armour and a cool looking gun.

The Minutemen certainly got an upgrade! While I do think the double light flamethrowers look a little silly it's a great mini overall. I especially like the neck guard and the night vision goggles.



The three Grunts in the box. Good looking minis for sure, but I'm still tired of the "two guys looking like soldiers and one girl posing" that seem to have become the standard for line infantry these days. Nothing wrong with posing, but mix it up a little!


Finally we have the Gencon exclusive Van Zant who looks as hard as ever. Nothing amazing (except for Angel's painting!) but definitely a solid figure.


For me this months favourite release has to be the Yan Huo, closely followed by the Janissaries and the Igao. Nice to see CB picking up the slack from last month.
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Tuesday, 2 June 2015

May Releases for Infinity!


Hello there! It's been a while and some of you might have noticed that I missed posting the new Infinity releases for the last couple of months. The simple reason is life and baby getting in the way of hobby and blogging (although I have managed more hobbying than I thought I would!). The reason I put off posting the new minis was that I didn't feel I had time to jot down my own thoughts on the models as I liked. Still, I want to continue posting the news, but I've decided to simply keep my comments short so I can churn out one of these posts quickly. For now at least.

So let's have a look at what May brought us, shall we?



First up a Panoceania Croc Man with MULTI sniper rifle. Updated design looks good (the old one wasn't very popular) but I feel the bulking out of the model makes him look a bit like an action figure. Maybe it's the pose though. Still, I like the realistic design of Infinity minis so I'm not that keen on the big stompy boots.



Wow! The new Haqqislam Naffatun are simply awesome! While I think the old ones were fine from a model standpoint their design were a bit generic. These guys with their new visored helmet and distinctive chest armour really stand out and I think they look awesome! And while the chest is a little bulky it follows from the way the armour is constructed and their legs are normal sized. Really great box! I just want to get them for painting!



The new Nomad Intruder with HGM also suffers from the bulking out syndrome! I think the two new Intruders we already have (sniper and combi rifle) are among the best in the entire Infinity range so was a little sad to see this guy looking big and clumsy next to them. He has the same design except it's like he's made out of Duplo while the others are made out of Lego. Sure, cool. I just wish they'd kept the subtlety of the earlier sculpts.



I was really looking forward to the second Combined Army Umbra Legate as I really like the one in the CA starter. This guy though... I don't really know what to make of him. It's obviously a dynamic pose but I'm not really sure what's being conveyed. The twist of the torso and the flow of the robe suggest different things to me. Hmmm.. might very well be a mini that needs to be seen in the flesh. Undecided on this guy.



Finally we have Scylla & Drakios for ALEPH. I dearly dearly hope that this is all about bad photography and that Scylla (and Drakios to a lesser degree) looks a lot better in person! Please let it be so! The concept art was really good and Steel Phalanx could certainly do with another hacker (although, enough with the characters for a while. Yeah, CB?) but as I look at the photos of the model it simply looks weird to me. An uncomfortable looking pose, horn rimmed glasses like Dame Edna and that sword that seems to have been stuck into her hand for no other reason than "it was there". She just... don't work for me at all. As I'm set on building Steel Phalanx I'm sure I'll get her anyway and if the pics aren't lying and she looks weird then to I'll probably try and modify her enough to at least not have that strange pose. Perhaps make the glasses into sunglasses. Hmm...


So to summarize this month. Might be the first time since I've started playing Infinity that I'm actually mostly disappointed with a batch of releases. Yeah, I'm as shocked as you are! The Naffatun are truly awesome and really saves this month, but I think the crocman and intruder are average while the Legate is the ugly of the good, bad and ugly. Scylla though... I'm trying to keep hope alive in my heart...

I'm sure this was just a temporary dip though as March and April had some great releases like the 45th Highlanders, the Tiger Soldier, the Azrail and the Jaguars. Also, next month there's probably some Yu Jing goodness to look forward to! :D


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