firebroadside@gmail.com

Thursday, 31 December 2015

Past - 2015

The time has come to look back a the past year and see what games I actually managed to play and how much fun I had with them. Generally I haven't played as much during 2015 compared to years past, which is entirely natural considering the newest addition to our family. Still, while roleplaying and miniature gaming took the largest hits I have managed to play quite a few board games!

Let's have a look at the top three lists...

Board Games


My top played this year is another card game. However, Star Wars that held this spot last year has been dethroned and decapitated by Netrunner. This was the year that I finally got absorbed into the game properly! While I still really like Star Wars the choice to go with Netrunner when it's time for a two player card game has been an easy one. Yes, Netrunner can run on longer, depending on the match-up, but it's still the better game overall. The large amounts of bluffing and trying to figure out your opponents thoughts combined with the well integrated theme makes for an exciting game that I think will be part of my collection forever. This year we also discovered online play which has allowed us to play a lot more than we'd ever be able to do face to face.

Number two is... actually the same as last year: A Few Acres of Snow! This year I've been able to play the (beautiful!) physical copy a bunch of times though, as well as some plays at Yucata.de. It really is such a good game and while I have now accidentally discovered the Halifax Hammer I simply feel like you can just play it and avoid that single strategy. I've also become more interested in the period of the game more generally and I think I might have to see if I can source Wilderness War by Volko Ruhnke that covers the same period but in much more detail.

Number three is a newcomer and it's... *drumroll*... MYTH! While I played it once last year it didn't really take off until I got hold of my own captain's pledge and started painting. Yes, the 1.0 rules were all over the place, but we've now moved past that and the game is a lot of fun. Since I always end up the GM/Overlord/DM in my games I felt I needed at least one coop dungeon crawler and MYTH was the one I liked the look of the most. Beautiful minis, unique gameplay and a very interesting non-generic setting. I also personally really enjoy the modular bits that invite you to create the story as you go so that appeals as well of course. With Journeyman turning up next year I think MYTH will see even more play in 2016.

Behind the top three we have K2, Camel Up(!), MERCS: Conflict and Imperial Assault. Then there's Troyes, Eight Minute Empire: Legends, City of Iron, Star Trek Fleet Captains and Pax Porfiriana. To name an eclectic selection. The only thing I really miss this year is heavier titles like the COIN series or most of Phil Eklund's games. The COIN games generally require a bit more preparation and I have one person who really can't stand Sierra Madre Games' stuff so that is why. Will try to turn this around in 2016, especially since we have High Frontier 3 coming our way!

Roleplaying Games


This will be a short one as 2016 almost became a year without playing a single roleplaying game (although reading many!). However, in the nick of time a couple of friends hit me up to see if I wanted to test the latest version of the Swedish OSG game Fantasy!, which I immediately jumped at of course. Fantasy! turned out the be pleasant enough with a simple yet interesting system that I think has potential but sorely needs polish (even though this was version 3.0!). I played as the thief Slocum and together with my two companions we traveled to an ancient temple to find a legendary stone. All very OSG-ish! It didn't end well for me as I was killed by (literally) two blows from a reanimated corpse. Yes, if you're not built for combat it can be extremely deadly. Really enjoyed myself though and while Torchbearer is my OSG game of choice, I'd love to play more Fantasy! next year.

Besides that single instance there's been nothing. We haven't really had the energy/time to get our Mutant: Year Zero campaign back on the tracks and we want to do that before continuing with other games like The One Ring or Svavelvinter. Here's hoping for 2016!


Miniature Games

While most of my min gaming this year has been of the introductory sort and not full fledged battles that does mean that I have potentially more players to be able to play with next year!


In first place with a meager two plays is Infinity. My buddy Claes got into the game early in the year and we have a couple of learning/tutorial game to get into the rules. Which of course has been great for me as well as there's a bunch of new stuff in N3. We haven't really touched hacking yet and camo and droptroops only made a brief appearance, but we're having fun!

Speaking of droptroops. Dropzone Commander manage to qualify with a single play (that you can ). It's also the mini game I've done the most hobby work for - unless you count MYTH which is technically a board game - so I think I'll put it ahead of X-Wing which also saw a single play. While my friend who bought into DzC at the same time as I did still hasn't really started modelling his stuff I'm hoping we'll see a turn around on this in 2016 with the coming of Dropfleet Commander that three of us have pledged for.
read about here

As you can see Deadzone has gone completely off the radar and I'm doubtfull it'll appear again anytime soon. Dust Warfare hasn't been played either but that is certainly not for lack of will. Me and Anders have been talking about doing a follow-up to the 150pt battle report we did a couple of years ago and build on the armies we used there. Would have liked to have tried MERCS but since the KS shipment has been delayed by almost a year (hey, it's a kickstarter) no dice there. Oh, and speaking of mini gaming kickstarters, my Games & Gears battleboard for Dropzone Commander that I pledge for in December 2013 and was supposed to be delivered in May 2014 still hasn't arrived. They're saying it should be here in January but they said that a year ago as well, so yeah. Haha!


And that was my gaming year in 2015. I'll put up another post soon about the stuff I look forward to play and paint in 2016. Happy new year!!

1 comment

Monday, 21 December 2015

The Force Awakens - a No-Spoiler Review

Rey and BB-8
Last week I went to Swedens first commercial IMAX theatre to watch Star Wars Episode VII - The Force Awakens. I was not disappointed.

Non-spoiler Impressions and Review

There is a lot to like in The Force Awakens, but the most important thing is that it actually feels like I'm watching a 'proper' Star Wars movie again! While watching it I was awed by the production design, props and creature design as pretty much all of feels like it fits perfectly into the Star Wars universe. Just like when I watched The Fellowship of the Ring for the first time, I almost got a little teary eyed watching TFA as there are so many moments that I had seen in my minds eye since I was a kid and somehow they had been translated perfectly to the silver screen!



Still, when walking out of the theatre I felt happy to have seen a new Star Wars movie but it took me a day to really process it and discover my interest in the setting being rekindled. Don't get me wrong, I've always been a Star Wars fan, but ever since the disappointements of the prequals my enthusiasm has been somewhat dampened. That might have happened anyway, naturally over time, but the prequals certainly didn't help. However, now I suddenly find myself properly excited about Star Wars and the future of Star Wars for the first time in 15 years!

Say what you want of the entire saga, but even including the prequals, I kind of felt that it has grown a little stale. Hmm... that's probably the wrong word for it, but it very much felt like everything had been done. An x-wing is an x-wing is an x-wing. Kind of. Now it's all new and dynamic and fun again and I feel like that time when I was a little kid and learned that there was more than one Star Wars movie! Just having that feeling of apprehension and wanting to see what happens next, what kind of cool spaceships and planets we'll see and just following these great characters again.

Another thing that occured to me was how nice it was to have a Star Wars movie for grownups again. The prequals always felt like the aimed squarely for the younger age bracket and even though I quite enjoy Star Wars Rebels (and to a much lesser extent the Clone Wars) the same is true there. The Force Awakens, while fun and silly in just the right places, goes back to the much grittier feel of A New Hope and The Empire Strikes Back. It's awesome having Stormtroopers actually being scary!

Now I find myself checking out all the new Star Wars books that are being released together with the movie and while books like Ultimate Star Wars look awesome I'm actually more interested in finding out about The Force Awakens - The Visual Guide, The Incredible Cross Sections and the Art Book look really nice for that! Also, I think I might need the Rey's Speeder LEGO set...



So yeah, that's my touchy-feely thoughts on the movie. Here are some bullet points.

  • Costumes, props, ships and general production design is almost flawless. There was nothing that stood out to me as 'un-starwarsy' (unlike the prequals) and it generally felt grounded in the setting.
  • It's funny in a good way! Just like the original trilogy there are jokes and funny moments and they all work and are actually funny. No poop jokes or C3PO going mental.
  • Rey, Finn, BB-8 and Poe are all characters that are likable and fun to watch.
  • The music is... there. Only Rey's Theme really stood out to me during the actual screening, but I think I need to listen to the soundtrack a bit more to get a better feel for it. 
  • Scary Stormtroopers doing the stuff that was only hinted at in the original movies.
I could keep on just typing stuff, but I'd start to repeat myself. Bottom line: the Star Wars I grew up with is back but it's new and exciting! While you can nitpick at details in the film that simply doesn't compare with the great achievement JJ Abrams and the rest of the crew has managed to pull off.

Now I need to book another screening...
2 comments

Thursday, 10 December 2015

Free Fall and Strange Flesh Book Reviews


Again... it's all because of Netrunner. Playing the game has of course made me want to explore FFG's Android setting more and I decided to start by tracking down the different Android novels released during the years following the first Android board game. Most of them I managed to find through online bookshops but Golem, the first book in the Identity trilogy, proved more elusive and I had to make a special order at my local game store. While waiting for it to arrive I read the two stand alone books, Free Fall and Strange Flesh. Let's start out talking about Free Fall since that was the first book release and seem to have the broadest, most generic approach to the setting. But first, to get into the mood, let's watch a trailer for Blade Runner...


Written by William H Keith/Ian DouglasFree Fall for the most part feels like a tool to draw the reader into the world of Android. Anyone familiar with the setting knows it's a blend of many different classic sci fi works, Blade Runner being chief among them. Kevin Wilson is quick to point this out in his designers comment section in the original Android board game rulebook and he's been laying it on pretty thick in general. It's almost like a tounge in cheek über-pastiche with names like Weyland, Heinlein and Melange peppered throughout. However, although it seems like it would just be too much and become a soup of stolen ideas, the end result is greater than the sum of its parts and it works pretty well as a setting in its own right!

Still, a groan escaped me when the main character/narrator turned out to be named Rick Harrison. Yes, sometimes it's a bit too on the nose. Anyway, Rick Harrison is the typical gritty detective who tries to do the right thing in a corrupt world. The characterizations in the book aren't all that great, but most of the time they're flat stereotypes so you kind of know them already anyway. The writing in general is passable but unexciting and the story pretty much the same. If you read this book looking for a good crime story you'll likely come away a bit disappointed - however if you're in it for information about the setting it's a gold mine!

The actual board of the Android board game featuring New Angeles, The Beanstalk and the Moon.
We get to explore many of these locations in the books.
The gist of the story is that a politician connected to Humanity Labour (which is an anti-android organization) has been murdered in a very grisly fashion in a luxury hotel on the Beanstalk (the huge space elevator that the city of New Angeles has grown up around). Rick Harrison is sent to investigate but to keep it on the down low as it's a volatile situation. As the investigation progress there are human as well as bioroid (robots) and clone suspects. There's a fair bit of future CSI-ing going on which is quite well done with most of the technology used feeling reasonably realistic if you extrapolate from what we can do today. 

Still, much like the original Android game, the murder case is not really the main show - it simply serves as a framework to present the many different parts of the Android setting that makes it interesting. Although the title is a dead giveaway I was actually surprised that almost the entire book takes place on the Beanstalk or on the Moon and we only get a small section about New Angeles. The city has a much larger role in Strange Flesh though, so I suppose they planned it like this from the start. During space detective Rick Harrison's investigations we meet or at least hear about pretty much every character that is in the board game. Lily Lockwell plays a large role, as does Floyd 2X3A7C and Raymond Flint. Caprice Nisei and Louis Blaine are mentioned as well as some of the suspects like Noise, Eve and Mark Henry. In fact the only character I found conspiciously missing was the in dept bounty hunter Rachel Beckmann. When you take the time to include every other main character, why not her?

The book provides a good base coverege of the Android universe and is quite detailed on stuff like the Beanstalk. You also get a good feel for the technology level and that it is a hard sci fi setting. Smaller things like how personal communication is handled (the famous PADs of the PAD Campaign from Netrunner for example) is also expanded upon. You also get a much better idea of what bioroids and clones, the titular Androids, actually are and how they work in everyday life. Having read this book I find myself much more interested in this part of the mythos and would love to play as Floyd or Caprice if I ever get a chance to experience the board game again.

That's quite a bit of rambling with almost no information on what the book is actually about. Sometimes I impress even myself. Haha! I guess the bottom line is that it's an ok sci fi book, actually better than I expected, but great as a way to get some more meat on the bones of the setting. If you play Netrunner (or Android or Infiltration for that matter) and like the world that each datapack keeps opening up more of, my advise is to check it out. Yes, I wouldn't be surprised to see much of the same information being in the forthcoming The Worlds of Android book that FFG is releasing any day now (and I can't wait to get my hands on!), but even so I think it's well worth the time to read Free Fall. It's only 300 pages or so anyway so it should be quick.

With that said, on to the next book; Strange Flesh by Matthew Farrer.

I might as well start out by saying I liked Strange Flesh better than Free Fall. The latter was simply riddled with so many clichés that it was hard to get properly invested with the characters. While Strange Flesh is certainly no Crime and Punishment it manages to at least get me more interested in both the story and the characters. It's written in a series of flashbacks as clone detective Caprice Nisei interviews/interrogates civil rights journalist Tallie Perrault and she tells her how she ended up in a shootout with the cops.

The main focus of the book is the megacorp Jinteki and clones in general. The story follows Tallie as she is contacted by two individuals who claim to know the shady genesis of Jinteki's rise to power. This naturally involves cloning and of course, Caprice is a Jinteki clone herself specially designed for and on loan to New Angeles PD. Not just any clone but one with apparently human level intelligence and emotional capacity as well as a unique PSI ability that allows her to read minds! This is by far the most 'out there' concept in the otherwise fairly scientifically grounded Android universe and I think it was a good move to devote a book to this very special case. Overall I think it is handled well with Caprice's abilities following a certain logic and having limitations.

Her relationship with Jinteki and chairman Hiro is explored more indepth as well as some of the inner workings of Jinteki as we follow Tallie as she investigates the paper trail that her to clients present to her. I think the clone information is especially interesting as it almost reads like background to Blade Runner - explaining more about the replicants and how they're used. It's quickly clear that clones are designed and used as equipment and most of them seem much more simple or perhaps single minded than, for example, the replicants of Blade Runner (or Caprice Nisei for that matter). In one sequence (small *spoiler alert* here) a fast food worker clone is kidnapped (stolen?) and tied up in a bathroom and what he's most worried about is that he's missing work and how the restaurant might perform worse if he isn't there. He's basically programmed to love his job and only be good at what's needed for his specific line of work. It's simply good sci fi and I would have loved for the book to delve even deeper into it.


Strange Flesh is also much more focused on the city of New Angeles and while the Beanstalk makes an appearance Tallie Perrault and her clients move around many different parts of the city, allowing the reader to get better acquainted with it. There are several "famous" locations like Levy University and Broadcast Square and it's nice to connect faces to the names, as it were. While the story can be a little slow at times and Tallie often comes across as aggressively naive, I still quite liked the book and felt it was a more interesting read than Free Fall from a hollistic perspective. While it presents info on the setting it actually has a decent story to tell as well.

All in all I'm quite happy about investing some time and money in these books. Mostly because my greater comprehension of the setting (I now know New Angeles is located in former Ecuador!), but as entertaining stories as well. I've arranged to get my grubby paws on the Identity Trilogy as well, starting with Golem, and I'll make another book report once I've read that. If you decide to go for it I highly recommend plugging the Blade Runner soundtrack (preferably the Gongo edition) in your ears as you do it, it really enhances the feel!

Also, it really made me want to play the board game again. Even though I've never really been able to make it work as well as I'd like. Unfortunately I had to sell my copy when I moved back to Japan and my friend Anders got rid of his copy as well. Let me know if you have it for cheap! ;)

Don't forget, Fire Broadside is on Facebook nowadays, just like your mom and dad and uncle Enus. Until next time, dear readers!
No comments