tag:blogger.com,1999:blog-6816649425171456382.post8168296444885648653..comments2023-06-11T14:55:18.119+02:00Comments on Fire Broadside!: Wanted: More Spaceship Gaming!Martinhttp://www.blogger.com/profile/14273617095134919455noreply@blogger.comBlogger30125tag:blogger.com,1999:blog-6816649425171456382.post-76624176567761820782017-05-03T22:38:34.112+02:002017-05-03T22:38:34.112+02:00Hey Andy!
I always welcome a good necro, especial...Hey Andy!<br /><br />I always welcome a good necro, especially when it comes with a good info dump like this! Perhaps I should revisit this post in the future and make an updated version... Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-36573470357966133722017-05-03T18:17:11.832+02:002017-05-03T18:17:11.832+02:00Sorry for the necro posting.
Space games played a...<br />Sorry for the necro posting. <br />Space games played and my simplified opinions (in somewhat cronological order):<br />Silent Death: Conga line of death with tons of hit points to mark off the nice looking ship and sheets. Fun and interesting attack dice system.<br />SFB: Super detailed ships duels in (Old)STrek Universe. Complicated. <br />Star Warriors: Very complex. Should limit to few Andy Strausshttps://www.blogger.com/profile/13927975036040259141noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-60127722039201853792014-12-26T08:40:21.147+01:002014-12-26T08:40:21.147+01:00A sci-fi naval game actually set at sea! That'...A sci-fi naval game actually set at sea! That's not something you see every day. :)<br /><br />Couldn't agree more about Armada. Although I'm happy my friends are excited about it, I detest the need for the typical shiny, perfectly packaged AAA product. Like you say, there are so many great spaceship minis out there (as well as interesting rule sets) that my friends can't be Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-53775487642077027332014-12-23T16:59:26.199+01:002014-12-23T16:59:26.199+01:00Hi ;0
my name's in relation to a board game I&...Hi ;0<br />my name's in relation to a board game I've been working on for a long time now about WW3 naval combat. Not sure it'll ever see the light of day mind and it's not on my site either..<br /><br />Armada's on my list too. Bit sad it requires FFG to make a game (I have lovely NSL miniatures..) when there should be so many other good space games out there. It's also Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-33855487737972520882014-12-22T01:41:45.617+01:002014-12-22T01:41:45.617+01:00Hey there Bluewaternavy (shouldn't that be spa...Hey there Bluewaternavy (shouldn't that be spacenavy?)! Welcome to the site. :)<br /><br />Interesting insight into FT. I don't actually play it as much as I would like to but I've had a lingering worry that maneuvering might not be as important as I want it to be. Of course I want to play more, but over the years most of my friends have gotten lazy when it comes to miniatures gaming Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-9915041241659338912014-12-21T15:24:25.210+01:002014-12-21T15:24:25.210+01:00Hi, just found this blog from BGG after a few link...Hi, just found this blog from BGG after a few links.. I'm currently doing the same thing you are (or were) and trying to find 'the' space combat game for me.<br />Time and again we try a different ruleset only to end up back where we started at Full Thrust.<br /><br />Personally, I do quite like the ACTA system (ADB Star Trek version) but others in my local club do not (quite Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-17689161250876041072014-06-28T17:35:44.564+02:002014-06-28T17:35:44.564+02:00I see everything!! :D
The image of the BFG ships ...I see everything!! :D<br /><br />The image of the BFG ships up top is one i nicked from the internet I'm afraid. Mine are more white/grey with blue details. Just from looking at the picture I'd say you would get a similar effect with bleached bone base, devlan mud (or similar) wash and then some good old drybrushing to bring the detail out followed by painting engines, prows etc.<br /><brMartinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-62198065578822137202014-06-28T17:14:43.553+02:002014-06-28T17:14:43.553+02:00Hey dude, probably not gonna see this, but I reall...Hey dude, probably not gonna see this, but I really like how you did up the Imperial ships from BFG, any chance I could get a few pointers as to which paints you used etc? Cheers.Anonymoushttps://www.blogger.com/profile/01136158240712475379noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-57062019855763576592012-08-26T18:50:05.466+02:002012-08-26T18:50:05.466+02:00@Dutch - Hello and welcome to the blog! Full Thrus...@Dutch - Hello and welcome to the blog! Full Thrust is indeed a very valuable tool in the (space) wargamer's toolbox. Its versatility and easy of play while still retaining tactical depth is difficult to match. <br /><br />However, at times I want something a little less generic (well, it's generic now, not when it was created. If you know what I mean) and I think something like AVT is Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-58881470690095541222012-08-26T06:36:23.966+02:002012-08-26T06:36:23.966+02:00It has been a LONG TIME since I've had (or mad...It has been a LONG TIME since I've had (or made the) time for table top gaming, however my poison of choice was most definitely Full Thrust. There is just something about the balance achieved by the easily understood game mechanics combined with the flexibility of the setting/fleets that appealed - maybe it was because it was never really suited for competitive play?Dutch_Lawhttps://www.blogger.com/profile/17124804326215181166noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-76508883477797136692012-03-03T15:11:23.372+01:002012-03-03T15:11:23.372+01:00Thanks Mike! Glad it's fun to read as well as ...Thanks Mike! Glad it's fun to read as well as write. Hehe!<br /><br />Some more intimate space combat game would definitely be welcome. While large battles can be fun I would like to play some smaller scale actions as well. Especially if you add that extra layer of detail. :)Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-83102769794491887762012-03-02T01:09:09.498+01:002012-03-02T01:09:09.498+01:00Loving your stuff nice to see the variation in gam...Loving your stuff nice to see the variation in games too. I'm currently designing my own space combat game based more on smaller ships than huge dreadnoughts etc. Keep up the good work.<br /><br />Mike (Elblondino)Elblondinohttp://www.elblondino.weebly.comnoreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-31003934590789261732012-01-27T15:31:34.296+01:002012-01-27T15:31:34.296+01:00I haven't played Galactic Knights, based on wh...I haven't played Galactic Knights, based on what Desert Scribe mentioned about the drift markers, I'd totally give it a shot, at the very least you get a bit of the brain bendy nature of space combat.Stephen Riderhttps://www.blogger.com/profile/17336126882114911139noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-75076558216211998292012-01-23T19:27:39.279+01:002012-01-23T19:27:39.279+01:00@Desert Scribe - Well, that does sound interesting...@Desert Scribe - Well, that does sound interesting. Especially the drift marker concept! While I quite like written orders it does slow things down a bit. Damnit! Too many systems to try! :DMartinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-31046257679392152562012-01-20T04:25:17.259+01:002012-01-20T04:25:17.259+01:00Martin, Galactic Knights is similar to Full Thrust...Martin, Galactic Knights is similar to Full Thrust, but slightly less complex--there's no threshold rolls and a LOT fewer ships systems (mostly weapons, shields & engines) and no written movement orders. I and my fellow players also like the way the game handles vector movement by maneuvering each ship relative to a drift marker; the drift marker and the ship both move together during Desert Scribehttps://www.blogger.com/profile/13862907749003106864noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-19249144969426677762012-01-19T23:33:17.476+01:002012-01-19T23:33:17.476+01:00@Andy - Ah, yes. I think you've mentioned it b...@Andy - Ah, yes. I think you've mentioned it before. Always good to keep your eyes on upcoming games. I like the beer and pretzels comment (although I don't like the expression) as it implies a certain level of crunch. :)<br /><br />Speaking of new games Karl Johnson, designer of Task Force Zeta, recently contacted me offering a free electronic copy of the game if I would be interested inMartinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-66853670538555124692012-01-19T21:27:33.320+01:002012-01-19T21:27:33.320+01:00Forgot to mention this one: For the Homeworld! Sta...Forgot to mention this one: For the Homeworld! Starship Combat<br /><br />Monomer Games is still working on it and release is planned sometime this year. This is what is known so far:<br /><br />This game is designed around the simple concepts of “Full Thrust” and “Babylon 5: A Call to Arms” that got people back into playing Starship Combat games. We also need enough depth to make the games play Andyhttps://www.blogger.com/profile/07158215811847131189noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-59601268146191667742012-01-19T17:47:08.644+01:002012-01-19T17:47:08.644+01:00@Desert Scribe - Galactic Knights indeed! I know v...@Desert Scribe - Galactic Knights indeed! I know very little about this game (basically what I've read on your blog). Is there anything it compares to? How similar/disimilar is it to Full Thrust for example?<br /><br />@Andy - Yes, I might try to contact them to see exactly what is available. And although I love the larger Starfury models I'm thinking I might go fleetscale with the Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-45197675865481463902012-01-19T15:01:14.089+01:002012-01-19T15:01:14.089+01:00AoG is still selling it's stock, but the selec...AoG is still selling it's stock, but the selection is rather limited. Also it is a mix of different scales: fleetaction scale and B5W scale. Not that mixing the scales gives any problems in gameplay because you measure everything from the center of the flightbase.Andyhttps://www.blogger.com/profile/07158215811847131189noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-82513957809736307232012-01-19T05:42:10.345+01:002012-01-19T05:42:10.345+01:00I want to suggest Galactic Knights. It has 2-D ve...I want to suggest <i>Galactic Knights</i>. It has 2-D vector movement and plays pretty fast.Desert Scribehttps://www.blogger.com/profile/13862907749003106864noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-70004320111487502632012-01-19T00:06:45.864+01:002012-01-19T00:06:45.864+01:00Andy!
Yes, I only mentioned B5 ACTA in passing, b...Andy!<br /><br />Yes, I only mentioned B5 ACTA in passing, but it's certainly a game that I'd like to try. As for miniatures I recently heard that they might still be available from AoG. Haven't tried ordering any though.Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-78322271264028924472012-01-18T23:38:11.784+01:002012-01-18T23:38:11.784+01:00You also have Babylon 5: A Call To Arms, I love th...You also have Babylon 5: A Call To Arms, I love this game! <br /><br />It is not complicated or too detailed, the focus lies firmly on fun instead of sim. The rules are relatively easy to learn, but provide enough depth so that they are a challenge to master.<br /><br />Downside is that the models are out of production and thus difficult to find (or too expensive when you do find them). Although Andyhttps://www.blogger.com/profile/07158215811847131189noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-31879005819139685222012-01-18T22:12:30.185+01:002012-01-18T22:12:30.185+01:00That sounds excellent! And thanks for pointing out...That sounds excellent! And thanks for pointing out the current edition. I might just put in an order after this month's paycheck have arrived...Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-71902129117583646332012-01-18T22:08:25.809+01:002012-01-18T22:08:25.809+01:00Ahh, Squadron Strike allows you to take Lady McBet...Ahh, Squadron Strike allows you to take Lady McBeth and her combat wasps up against the Millennium Falcon.<br /><br />Yup, vector and non-vector movement at the same time. You can dial the complexity up from fairly low to more complex. <br /><br />I think this is the one you want: <br />http://estore.genreconnections.com/ProductDetails.asp?ProductCode=ADA17000-DeluxeStephen Riderhttps://www.blogger.com/profile/17336126882114911139noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-76819376037648408412012-01-18T22:04:35.434+01:002012-01-18T22:04:35.434+01:00Hehe! Yes, I spent some time there about a year ag...Hehe! Yes, I spent some time there about a year ago. Need to go back and re-acquaint myself.Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.com