tag:blogger.com,1999:blog-6816649425171456382.post6683252444936598370..comments2023-06-11T14:55:18.119+02:00Comments on Fire Broadside!: Conflicts in Torchbearer and Mouse GuardMartinhttp://www.blogger.com/profile/14273617095134919455noreply@blogger.comBlogger7125tag:blogger.com,1999:blog-6816649425171456382.post-10217645018375005932014-02-11T12:14:26.526+01:002014-02-11T12:14:26.526+01:00I think the Dragon Age Set 2 was a decent addition...I think the Dragon Age Set 2 was a decent addition to Set 1, but Green Ronin might still have been with the four core box model which they originally planned when releasing box 2. There are quite a lot of options if you're interested in starting a new character with expanded backgrounds and races, like the Quinari. <br /><br />For existing characters there's not much else other than Anonymoushttps://www.blogger.com/profile/07243844590883423296noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-41434628447892608532014-02-09T01:03:44.148+01:002014-02-09T01:03:44.148+01:00Some day I'd like to try some variant of D&...Some day I'd like to try some variant of D&D just to experience it first-hand, and I do like trying to come up with good combos in board and card games, so perhaps I'd like it despit myself. Hehe!<br /><br />Hmm... interesting note on Dragon Age. How did you find Set 2 by the way? I haven't got it yet myself and have read in a few places that it doesn't include as much stuff Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-62687263726266759472014-01-30T09:09:15.774+01:002014-01-30T09:09:15.774+01:00Of course you can play Pathfinder/D&D 3.x with...Of course you can play Pathfinder/D&D 3.x without the grid but the rules and many abilities/powers in the game assume that you use it. D&D 4th edition is kind of epitome in this style of play as pretty much the whole combat (and by large the entire game) is build around the use of grid and precise placement. Ditching the grid in Pathfinder is much less crippling to player abilities than Anonymoushttps://www.blogger.com/profile/07243844590883423296noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-7578968232173108642014-01-29T22:41:25.135+01:002014-01-29T22:41:25.135+01:00Exactly, at first blush the whole system can seem ...Exactly, at first blush the whole system can seem very gamey and kind of random, but when you actually think about it everything has a reason. In our second session today the players paid a lot more attention during the (only) conflict and did better thanks to it.<br /><br />As for D&D, I agree. It's a similar kind of "sub-game" just taken to the extreme. It can certainly be funMartinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-75517698530950946042014-01-29T13:59:32.116+01:002014-01-29T13:59:32.116+01:00Haha! Right you are. Will fix when I get home. I h...Haha! Right you are. Will fix when I get home. I hope the content was still interesting for you. :)Martinhttps://www.blogger.com/profile/14273617095134919455noreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-69466645355995570492014-01-29T13:38:43.476+01:002014-01-29T13:38:43.476+01:00Lose vs looseLose vs looseAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-6816649425171456382.post-85194698938784507982014-01-28T14:36:03.509+01:002014-01-28T14:36:03.509+01:00Excellent post Martin! It highlights nicely the co...Excellent post Martin! It highlights nicely the core concepts of conflicts in Torchbearer and why they're designed the way they are. I personally feel the Torchbearer book could have been a little more forward with the intended purpose of conflicts in the game's design. Little more advice on how use them to best effect and more importantly why they're resolved the way they are would Anonymoushttps://www.blogger.com/profile/07243844590883423296noreply@blogger.com